Stardew Valley Multiplayer Release Date REVEALED in new PS4, Xbox, Nintendo Switch updateCHUCKLEFISH

Stardew Valley Multiplayer Release Date REVEALED in new PS4, Xbox, Nintendo Switch update

Stardew Valley developer Eric “ConcernedApe” Barone has published an update on the state of Stardew Valley's highly anticipated multiplayer mode.

In the update, Barone talks about the state of development, and outlines the online's blossoming functionality.

According to Barone, the multiplayer feature is complete, largely thanks to Tom Coxon from the game's publisher Chucklefish (who helped develop the network coding).

Barome states that once the text is fully translated into all the languages the game supports, the QA phase will begin for multiplayer and singleplayer.

Multiplayer in the game will let you collect and harvest resources with your friends, marry each other or simply just make your artisan goods together.

All being well, Barome expects the game to receive a multiplayer beta sometime in Spring this year.

For reference that could be anywhere between Tuesday, 20 March and Thursday, 21 June.

Barome has also announced a few new features coming to the game as well as multiplayer.

Barone explained the next update will have a new town event, more NPC events, additional decorations, and signs (you can use signs to show off what you've put in certain chests, for example).

This is a pretty substantial update for a game that came out in 2016, and will likely breathe a whole new lease of life into the title, too.

This update will bring the game up to version 1.3.

More details regarding the multiplayer mode, as well as a more complete feature list for the 1.3 update, will be revealed as the public beta draws closer, according to Barome.

This comes after Stardew Valley released on Switch late last year.

Finn Brice, the CEO of Stardew Valley publisher Chucklefish stated on Twitter ahead of the game's release on Nintendo Switch:

"I’m very happy to see Stardew come to a Nintendo console… I grew up on Nintendo, after all! This will not only be the first time Stardew Valley appears on a Nintendo platform, but also the first time Stardew will be on a portable system.

"I would like to give a big shout out to Sickhead Games, who worked very hard to develop this port. They did a great job, as always, and deserve all the credit! I’d also like to thank my publisher Chucklefish for coordinating everything.

Looking to the future, Chucklefish has also started teasing their next game project, which is called Spellbound (a working title).

The publisher told PC Gamer last year, Chucklefish noted that it's creating "an RPG/Sim set in a magic school, something like Stardew Valley meets Harry Potter."

And last year, Chuckefish CEO Finn Brice tweeted a first look at the game, also stating that the team had "learned a lot of lessons from working with Stardew."

"SDV still in testing, no news yet," the tweet reads. "Thought this sneak peak might tide you over. We've learned a lot of lessons from working with Stardew."

Speaking to PCGamer more recently, Finn Brice said of the project: "We have an entire game world, and in

"We have an entire game world, and in fact the entire game world minus a couple of areas is entirely explorable, and you can move around it."

However, he also admitted that the project is "maybe quite a way off" and suggested to PCGamer that its around a three-to-four year project in total.

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