The Division 2 – Unlocking Mods
The Divison 2 will alter a few major elements of the game, thanks to lessons developer Massive Entertainment is learning from the series’ previous outing.
One of the biggest changes this time around will affect mods.
Now, mods will no longer drop from enemies in the field at random. Instead, they will be rewarded to players for completing in-game objectives. Ubisoft has said objectives like story progression, side quests, and unique in-game challenges will need to be completed to unlock the mods.
Once you unlock it, the mod will be available across all of your weapons forever – so you won’t have to fiddle around with cumbersome UI menus in order to see and equip them.
The downside? The game will feature fewer mods this time around – but with all mods working across the board, we hope it’ll make for more interesting gameplay decisions.
The Division 2 – Preview
The original The Division wasn’t a bad game, but at launch Ubisoft maybe didn’t understand how to keep a game like that alive in the endgame. Content dried up quickly, and repeating the game’s few post-game challenges quickly pushed even the most hardcore audience away. With The Division 2, Ubisoft understands exactly how to retain players, and consistently give them the challenge they crave.
Set seven months after the initial outbreak of the Black Friday virus, The Division 2 changes the setting of the game from NYC to Washington D.C. Similarly to the concrete jungle of New York, D.C. has also been brought to its knees by the pandemic, and opportunistic new factions have mobilised, keen to push into the empty seat of power that’s been left in the wake of the disease.
D.C. a very different place to NYC in the winter. On top of the general unruliness that’s set in post-outbreak, a massive heatwave is also driving people to the brink. This means more ruthless enemies, a more visually pleasant game to look at, and a change of scenery from the wintery outlook we had in the first game.
The animations have been overhauled, too, making for a game that looks a lot nicer than the first attempt at a shared world shooter from Ubisoft, and the level design seems more intent on making players think tactically and explore more of each staging area.
The game map, we’re told by Ubisoft, is roughly 20% bigger than The Division’s Manhattan and Massive Entertainment has done its best to make the levels a 1:1 recreation of the city. Unlike the first game, you’ll get to explore a wide variety of environs, too – ranging from more residential areas to more rural scenes such as the massive woodlands that flank the city.
The decision to include more varied areas comes from feedback the developers noted from the first game. In fact, a lot of the game has come from feedback directly related to the first title… including the renewed focus on endgame content. It’s taken two years of experimentation from the team to get it right, but using the first game as a practice pad, Massive seems pretty pleased with where it’s landed.
This even comes down to the core combat, too. In our E3 demo with the game, we played a mission where we had to fight our way to a grounded Air Force One plane where True Sons were planning an ambush.
Here we got to test out new elements of the gameplay: flying drones, 50-caliber snipers, grenade launchers, explosive crossbows and more. These appear alongside recurring guns and abilities from the first game, but make for a more robust setup that means you and your crew will have more variety available to you when taking on high-level enemies.
You can also now call in civilians to your position to help you in your battles, too. This plays into an unannounced, un-detailed aspect of the game called Settlements that Ubisoft has yet to detail. What we’ve played so far shows a game that’s come a long way over its short history, and has clearly listened to the most pressing player feedback.
The Division 2 looks great, gives you more tools to pick at the seams of the high-level gameplay with, and gives you more variety to play through. It’s got all the makings of a triple-A shared world shooter than can easily knock Destiny off the throne and take the enviably title of ‘best group game’. We’re excited to play more.
Brought to you by dailystar.co.uk
The Division 2 – Overview
Release date: March 15 2019
Genre: Massively multiplayer shared world shooter
Platform: PC, Xbox One, PS4
The Division 2 – What is it?
The Division 2 is a follow up to Ubisoft’s shared world shooter The Division – a game that was popular on release but went through a series of ups and downs as it grew and changed as a game as a service.
Tom Clancy’s The Division 2 is being developed by Massive Entertainment, with Ubisoft Annecy, Redstorm, Reflections, Ubisoft Bucharest and Ubisoft Shanghai helping out on the huge project.
The game, similar to the first title, will be developed on the Snowdrop Engine and will release on Xbox One, PS4 and PC.
The Division 2 – Release Date
The Division 2 will drop on March 15, 2019 – adding another title to an already pretty packed-out quarter.
Ahad of that, though, Ubisoft will be holding a beta for the game.
At E3 2018, Ubisoft opened up The Division 2 beta sign-ups and anyone can submit their data for a chance to get their hands on the game early.
You must do a few things in order to sign up.
First, select your platform – PlayStation 4, Xbox One or PC. Then you’ll need to link your Uplay account.
Once you’ve done that you should receive an email notifying you that you’ve been registered.
You can sign up to play here.